sLy^SaVe-cL Admin
Mesaje : 132 Data de inscriere : 18/01/2010
| Subiect: Cfg Download Mar Ian 19, 2010 3:53 pm | |
| - Cod:
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// [for use only with CounterStrike 1.6 Steam/NoSteam]
// General Buy Aliases //---------------------------------------------------------------------------------------------------------------------------------- //
alias ms1 "menuselect 1" alias ms2 "menuselect 2" alias ms3 "menuselect 3" alias ms4 "menuselect 4" alias ms5 "menuselect 5" alias ms6 "menuselect 6" alias ms7 "menuselect 7" alias ms8 "menuselect 8"
alias "w1" "wait" alias "w2" "wait;wait" alias "w3" "wait;wait;wait" alias "w4" "wait;wait;wait;wait" alias "w5" "wait;wait;wait;wait;wait" alias "w6" "wait;wait;wait;wait;wait;wait" alias "w7" "wait;wait;wait;wait;wait;wait;wait" alias "w8" "wait;wait;wait;wait;wait;wait;wait;wait" alias "w9" "wait;wait;wait;wait;wait;wait;wait;wait;wait" alias "w0" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias mclr "clrx; clrx" alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"
alias +pammo "buyammo1" alias -pammo "slot10; wait; wait; slot10" alias +sammo "buyammo2" alias -sammo "slot10; wait; wait; slot10" alias +armor "vest" alias -armor "slot10; wait; wait; slot10" alias +helmet "vesthelm" alias -helmet "slot10; wait; wait; slot10" alias +flashg "flash" alias -flashg "slot10; wait; wait; slot10" alias +hegren "hegren" alias -hegren "slot10; wait; wait; slot10" alias +smokeg "sgren" alias -smokeg "slot10; wait; wait; slot10" alias +defuse "defuser" alias -defuse "slot10; wait; wait; slot10"
alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2" alias -USP "slot10; wait; wait; slot10" alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2" alias -GLOCK "slot10; wait; wait; slot10" alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2" alias -EAGLE "slot10; wait; wait; slot10"
alias +3grens "hegren; flash; sgren" alias -3grens "slot10; wait; wait; slot10; qknif"
alias +fullgrens "hegren; flash; flash" alias -fullgrens "slot10; wait; wait; slot10" //calibru// alias +armgreammo "vesthelm; vest; hegren; ammo1" alias -armgreammo "slot10; wait; wait; slot10; qknif"
alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash; mclr" alias -ctbuy "slot10; wait; wait; slot10"
alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr" alias -terror "slot10; wait; wait; slot10"//c// //a//
scr_centertime 6 scr_conspeed 4000
// Alias 1 //----------------------------------------------------------------------------------------------------------------------------------
//Stop echo// alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"
//Quick Knife Alias// alias qknif "weapon_knife"
//Quick Grenade Alias// alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"
//Defuse & Cover Alias// alias +defuse1 "+use; radio1; menuselect 1;" alias -defuse1 "-use; slot10"
//C4 Bomb Plant & Cover Alias// alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;" alias -bomb "-duck; -attack; slot10"
//Crouch Jump Alias// alias "+cjump" "+jump;+duck" alias "-cjump" "-jump;-duck"
//Crosshair Color Toggle// alias cross "adjust_crosshair"
//Reload & Cover Alias// alias +reload1 "+reload; wait; -reload; radio1; menuselect 1; say_team cover me I'm reloading; wait; slot10" alias -reload1 "slot10; wait; wait; slot10"
//Radar Viewer// alias radar "radaroff" alias radaroff "drawradar; alias radar radaron" alias radaron "hideradar; alias radar radaroff"
//Netgraph Viewer// alias graph "graphon" alias graphon "net_graph 3; alias graph graphoff" alias graphoff "net_graph 0; alias graph graphon"
//FPS Viewer// alias fps "fpson" alias fpson "cl_showfps 1; alias fps fpsoff" alias fpsoff "cl_showfps 0; alias fps fpson"
//Status Report Alias// alias +statusrpt "+showscores; cl_showfps 1; timeleft" alias -statusrpt "-showscores; cl_showfps 0"
//HE Grenade Buy & Throw Alias// alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack" alias -buythro "slot10; wait; slot10; -attack"
//Stop Sound// alias stpsnd "stopsound"
//Crouch Toggle Alias// alias duck_t "duck_on" alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0" alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"
//Quick Slash Alias// alias +qslash "weapon_knife; wait; +attack" alias -qslash "-attack; lastinv"
//Flashbang Warning Script// alias +warnflash "warntm; weapon_flashbang; wait; +attack" alias -warnflash "-attack"
alias +cleansnap "cson; clear; wait; wait; wait;" alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0" alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0; net_graph 3; screenshot" alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"
// Alias2 //---------------------------------------------------------------------------------------------------------------------------------- // alias reload_stop "weapon_knife; wait; wait; wait; lastinv"
alias +qstab "weapon_knife; wait; +attack2" alias -qstab "-attack2; wait; lastinv"
alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack" alias -warnhe "-attack"
alias +hethro "weapon_hegrenade; wait; wait; +attack" alias -hethro " wait; -attack"
alias +flash "weapon_flashbang; wait; wait; +attack" alias -flash " wait; -attack"
alias w3 "wait; wait; wait" alias +zoom "+attack2; w3; w3; -attack2" alias -zoom "bind mouse1 +attak" alias +attak "+attack; w3; w3; w3" alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1 +attack"
alias w3 "wait; wait; wait" alias +zoomx "+attack2; w3; w3; -attack2" alias -zoomx "bind mouse1 +attakx" alias +attakx "+attack; w3; w3; w3" alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1 +attack"
alias dfire "dfireon" alias dfireon "bind mouse1 +fire; alias dfire dfireoff" alias dfireoff "bind mouse1 +attack; alias dfire dfireon" alias +fire "+duck; wait; wait; wait; +attack" alias -fire "-attack; -duck"
alias "wd" "clear;echo;echo;echo;echo;echo" alias "d1" "developer 1" alias "d0" "developer 0"
alias "hands" "hand_left" alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right" alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"
// Assault Rifles //---------------------------------------------------------------------------------------------------------------------------------- //
alias +AK47 "ak47" alias -AK47 "slot10; wait; wait; slot10" alias +AK47X "ak47; arm; ammo1" alias -AK47X "slot10; wait; wait; slot10" alias +AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr" alias -AK47X2 "slot10; wait; wait; slot10"
alias +M4 "m4a1" alias -M4 "slot10; wait; wait; slot10" alias +M4X "m4a1; arm; ammo1" alias -M4X "slot10; wait; wait; slot10" alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr" alias -M4X2 "slot10; wait; wait; slot10"
alias +SIG "buy; ms4; ms2" alias -SIG "slot10; wait; wait; slot10" alias +SIGX "buy; ms4; ms2; arm; ammo1" alias -SIGX "slot10; wait; wait; slot10" alias +SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1" alias -SIGX2 "slot10; wait; wait; slot10"
alias +AUG "buy; ms4; ms4" alias -AUG "slot10; wait; wait; slot10" alias +AUGX "buy; ms4; ms4; arm; ammo1" alias -AUGX "slot10; wait; wait; slot10" alias +AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1" alias -AUGX2 "slot10; wait; wait; slot10"
// Sniper Rifles //---------------------------------------------------------------------------------------------------------------------------------- //
alias +SCOUTX "buy; ms4; ms5" alias -SCOUTX "slot10; wait; wait; slot10" alias +SCOUTX "buy; ms4; ms5; arm; ammo1" alias -SCOUTX "slot10; wait; wait; slot10" alias +SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1" alias -SCOUTX2 "slot10; wait; wait; slot10"
alias +AWP "awp" alias -AWP "slot10; wait; wait; slot10" alias +AWPX "awp; arm; ammo1" alias -AWPX "slot10; wait; wait; slot10" alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1" alias -AWPX2 "slot10; wait; wait; slot10"
// SubMachinegun //---------------------------------------------------------------------------------------------------------------------------------- //
alias +MP5 "mp5" alias -MP5 "slot10; wait; wait; slot10"//l// alias +MP5X "mp5; arm; ammo1" alias -MP5X "slot10; wait; wait; slot10" alias +MP5X2 "mp5; vesthelm; vest; buyammo1; buyammo1;" alias -MP5X2 "slot10; wait; wait; slot10"
// Start //---------------------------------------------------------------------------------------------------- // unbindall clear name "V.eX"
bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10"
// Setari //---------------------------------------------------------------------------------------------------- //
scr_conspeed "1500" m_yaw 0.022 m_filter 1 m_pitch 0.022 hud_fastswitch 1 max_smokepuffs 0 max_shells 0 fps_max 101 con_color "255 255 255" zoom_sensitivity_ratio 1.2 fastsprites 0 crosshair 1 brightness 6 gamma 6 viewsize 120 hud_centerid 1 sv_aim 0 developer 0
// GFX //---------------------------------------------------------------------------------------------------- //
r_mmx 1 r_bmodelhighfrac "5.0" r_decals "300" r_drawviewmodel "1" r_drawentities "1" r_mirroralpha "1" r_wateralpha "1" r_dynamic "1" r_novis "0"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST gl_picmip 0 gl_playermip 0 gl_max_size 256 gl_spriteblend 1 gl_lightholes 1 gl_dither 1 gl_flipmatrix 0 gl_lightholes 0 gl_monolights 0 gl_overbright 0 gl_polyoffset 0.1 gl_cull 1 gl_palette_tex 0 gl_keeptjunctions 0 gl_playermip 1000 gl_round_down 6 gl_wateramp 0 gl_ztrick 1 gl_alphamin 0.25 r_bmodelhighfrac 5
// Sunet //---------------------------------------------------------------------------------------------------- //
hisound 2 loadas8bit 0//i// bgmvolume 0 s_reverb 1rate 15000 s_reverb 1 s_rolloff 1 s_doppler 0 s_distance 60 s_automin_distance 2 s_automax_distance 30 s_min_distance 8 s_max_distance 1000 s_leafnum 0 s_refgain .4 s_refdelay 4 s_polykeep 1000000000 s_polysize 10000000 s_numpolys 200 s_bloat 2 s_verbwet .25 s_a3d 0 s_eax 1 suitvolume .25 _snd_mixahead .1
// Network //---------------------------------------------------------------------------------------------------- //
rate "9999" cl_rate "9999" ex_interp "0.05" cl_timeout "35"
// Client //---------------------------------------------------------------------------------------------------- //
cl_backspeed 6000 //b// cl_forwardspeed 6000 cl_sidespeed 6000 cl_gaitestimation 1 cl_observercrosshair 1 cl_radartype 1 cl_nosmooth 1 cl_smoothtime 0.1 cl_vsmoothing .05 cl_crosshair_size "small"
// Volume Script //---------------------------------------------------------------------------------------------------- //
alias "volmin" "volume 0.0;d1;echo MINIMUM VOLUME;d0;alias volup vol01;alias voldn volmin" alias "vol01" "volume 0.1;d1;echo Volume 05% |*__________________|;d0;alias volup vol02;alias voldn volmin" alias "vol02" "volume 0.2;d1;echo Volume 10% |_*_________________|;d0;alias volup vol03;alias voldn vol01" alias "vol03" "volume 0.3;d1;echo Volume 15% |__*________________|;d0;alias volup vol04;alias voldn vol02" alias "vol04" "volume 0.4;d1;echo Volume 20% |___*_______________|;d0;alias volup vol05;alias voldn vol03" alias "vol05" "volume 0.5;d1;echo Volume 25% |____*______________|;d0;alias volup vol06;alias voldn vol04" alias "vol06" "volume 0.6;d1;echo Volume 30% |_____*_____________|;d0;alias volup vol07;alias voldn vol05" alias "vol07" "volume 0.8;d1;echo Volume 35% |______*____________|;d0;alias volup vol08;alias voldn vol06" alias "vol08" "volume 1.0;d1;echo Volume 40% |_______*___________|;d0;alias volup vol09;alias voldn vol07" alias "vol09" "volume 1.3;d1;echo Volume 45% |________*__________|;d0;alias volup vol10;alias voldn vol08" alias "vol10" "volume 1.5;d1;echo Volume 50% |_________*_________|;d0;alias volup vol11;alias voldn vol09" alias "vol11" "volume 1.7;d1;echo Volume 55% |__________*________|;d0;alias volup vol12;alias //r// voldn vol10" alias "vol12" "volume 1.9;d1;echo Volume 60% |___________*_______|;d0;alias volup vol13;alias voldn vol11" alias "vol13" "volume 2.1;d1;echo Volume 65% |____________*______|;d0;alias volup vol14;alias voldn vol12" alias "vol14" "volume 2.3;d1;echo Volume 70% |_____________*_____|;d0;alias volup vol15;alias voldn vol13" alias "vol15" "volume 2.5;d1;echo Volume 75% |______________*____|;d0;alias volup vol16;alias voldn vol14" alias "vol16" "volume 2.9;d1;echo Volume 80% |_______________*___|;d0;alias volup vol17;alias voldn vol15" alias "vol17" "volume 3.2;d1;echo Volume 85% |________________*__|;d0;alias volup vol18;alias voldn vol16" alias "vol18" "volume 3.5;d1;echo Volume 90% |_________________*_|;d0;alias volup vol19;alias voldn vol17" alias "vol19" "volume 3.7;d1;echo Volume 95% |__________________*|;d0;alias volup volmax;alias voldn vol18" alias "volmax" "volume 4.0;d1;echo MAXIMUM VOLUME;d0;alias volup volmax;alias voldn vol19" alias "volup" "vol03" alias "voldn" "vol01"
bind "=" "say /rank" bind "p" "admin_who"
// Walk Alias //---------------------------------------------------------------------------------------------------- //
alias walk_t "walk_on" alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers activat; developer 0" alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Fugit activat; developer 0"
// Bulk //---------------------------------------------------------------------------------------------------- //
bind "CTRL" "+duck" bind "L" "walk_t" bind "/" "net_graph 3" //u// // Connect Screen Message //---------------------------------------------------------------------------------------------------- //
alias "scr_0" "scr_connectmsg 0;scr_connectmsg1 0;scr_connectmsg2 0" alias "close" "wait;wait;wait;slot10" alias "mcl" "close;scr_0"
scr_connectmsg "Welcome calibru" scr_connectmsg1 "PGL Config Succesfully Loaded..." close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;mcl
// Binds //---------------------------------------------------------------------------------------------------- //
bind "TAB" "+statusrpt" bind "ENTER" "adjust_crosshair" bind "ESCAPE" "cancelselect" bind "MOUSE2" "+attack2;stopecho" bind "BACKSPACE" "snapshot" bind "," "buyammo1" bind "." "buyammo2" bind "`" "toggleconsole" bind "a" "+moveleft;stopecho" bind "b" "buy" bind "z" "radio1" bind "x" "radio2" bind "c" "radio3" bind "d" "+moveright;stopecho" bind "e" "+use" bind "h" "+commandmenu" bind "SHIFT" "+speed" bind "g" "drop" bind "i" "showbriefing" bind "k" "+voicerecord" bind "m" "chooseteam" bind "l" "say nextmap" bind "o" "buyequip" bind "q" "lastinv" bind "y" "messagemode" bind "u" "messagemode2" bind "r" "+reload" bind "s" "+back;stopecho" bind "t" "impulse 201" bind "w" "+forward;stopecho" bind "~" "toggleconsole" bind "MWHEELDOWN" "slot2" bind "MWHEELUP" "slot1" bind "MOUSE1" "+attack;stopecho" bind "SPACE" "+cjump;stopecho" bind "MOUSE3" "hands"
m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "1"
mp_decals "5.000000"
cl_vsmoothing ".05" _cl_autowepswitch "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" cl_lw "0" cl_lc "1" cl_dlmax "128" cl_updaterate "20" cl_dlmax "128" cl_himodels "1" cl_idealpitchscale "0.8" cl_timeout "30" cl_cmdbackup "2" cl_cmdrate "40" cl_updaterate "40" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_corpsestay "0" cl_shadows "1" cl_weather "0"
hud_capturemouse "1" hud_draw "1" hud_fastswitch "1" hud_centerid "1" hud_takesshots "0" hud_saytext_time "8" hud_saytext_internal "1"
spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "3" spec_pip "0"
setinfo "_vgui_menus" "1" setinfo "friends" "" setinfo "_ah" "" setinfo "ah" "" setinfo "ghosts" "" setinfo "pw-home" "" setinfo "_pw-bc" "" setinfo "rate" "" setinfo "model" "" setinfo "_pw-home" "" setinfo "_parola" "" setinfo "ghosts" "0" setinfo "dm" "1" setinfo "ah" "1" setinfo "vgui_menus" "1" setinfo "s3" "67108863" setinfo "s2" "67108863" setinfo "s1" "67108863" setinfo "s" "67108863" setinfo "_statsme2" "67108863"
viewsize "120.000000" ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "5" suitvolume "0.250000" hisound "2.000000" bgmvolume "0.000000" MP3Volume "0.8" _snd_mixahead ".1" topcolor "0" bottomcolor "0" sensitivity "1" joystick "0.000000" fastsprites "0.000000" lookstrafe "0.000000" lookspring "0.000000"
+mlook +jlook
net_graph "3" net_graphwidth "375" net_scale "5" net_graphpos "1" graphheight "70" fps_max "101" fps_modem "0.0"
// Arme //---------------------------------------------------------------------------------------------------- //
bind "INS" "+USP" bind "DEL" "+EAGLE" bind "HOME" "+M4X2" bind "END" "+AK47X2" bind "PGUP" "+MP5X2" bind "PGDN" "+AWPX2" bind "UPARROW" "+fullgrens" bind "DOWNARROW" "+3grens" bind "LEFTARROW" "+ctbuy" bind "RIGHTARROW" "+terror"
// Equipment //---------------------------------------------------------------------------------------------------- //
bind "F10" "vesthelm; vest" // Armura Best bind "F11" "defuser" // Numai defuse bind "F12" "hegren; flash; flash" //Toate grenazile din nou
// Crosshair //---------------------------------------------------------------------------------------------------- //
adjust_crosshair adjust_crosshair adjust_crosshair
clear
echo [*] Loading complete. echo [*] Activated settings. echo ... Smash Some Heads!!! echo echo HuNtInG MoDe AcTiVaTeD echo Kill Them All play vox/activated and ready to kill
//`````Bunny-Hop`````\\ alias speed_mod "speed_walk" alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod speed_run" alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod speed_walk" alias +_bhop "alias _special bhop_;bhop_" alias -_bhop "alias _special" alias bhop_ "-+;wait;special" alias -+ "bhop+" alias bhop+ "+jump;alias -+ bhop-" alias bhop- "-jump;alias -+ bhop+" bind "space" "+_bhop" | |
|
sLy^SaVe-cL Admin
Mesaje : 132 Data de inscriere : 18/01/2010
| Subiect: Re: Cfg Download Mar Ian 19, 2010 3:54 pm | |
| - Cod:
-
unbindall
name " nume " echo "--+--+--+--+---+--" echo "---== me ==---" echo "--+--+--+--+---+--"
// _______________________ \\ // --= ( CoMeNzI LoGaRe AdMiN ) =-- \\ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ \\
setinfo _parola parola ta admin_login parola ta
// _______________ \\ // --= ( GaMe SeTiNgS ) =-- \\ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ \\
bind "mouse1" "+attack" bind "mouse2" "+attack2" bind "mouse3" "needbackup" bind "mwheelup" "+jump" bind "mwheeldown" "+duck" bind "w" "+cforward" bind "s" "+cback" bind "a" "+cmoveleft" bind "d" "+cmoveright" bind "shift" "+cwalk" bind "ctrl" "+cduck" bind "space" "+bhop" bind "o" "buyequip" bind "z" "radio1" bind "x" "radio2" bind "c" "radio3" bind "y" "messagemode" bind "u" "messagemode2" bind "v" "+voicerecord" bind "b" "buy" bind "r" "+reload" bind "q" "lastinv" bind "g" "drop" bind "m" "chooseteam" bind "f" "stopsound" bind "~" "toggleconsole" bind "`" "toggleconsole" bind "/" "namecyc" bind "tab" "+statusupdate" bind "pause" "pause_" bind "escape" "cancelselect" bind "uparrow" "volup" bind "downarrow" "voldn" bind "leftarrow" "wep-l" bind "rightarrow" "wep-r" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "j" "say /rank" bind "k" "say /statsme" bind "l" "say /top10" bind "e" "+use" bind "p" "snapshot" bind "F3" "demo" bind "F4" "admin_chatmode" bind "F5" "say The Bird of the Hermes is my name, eating my wings to make me tame. "
// _________ \\ // --= ( ScRiPtS ) =-- \\ // ¯¯¯¯¯¯¯¯¯ \\
alias d0 "developer 0;" alias d1 "developer 1;"
alias w " wait; " alias w1 " w " alias w2 "w1; w1;" alias w3 "w2; w1;" alias w4 "w2; w2;" alias w5 "w4; w1;" alias w6 "w5; w1;" alias w7 "w6; w1;" alias w8 "w4; w4;" alias w9 "w8; w1;" alias w0 "w9; w1;"
alias ms1 "menuselect 1;" alias ms2 "menuselect 2;" alias ms3 "menuselect 3;" alias ms4 "menuselect 4;" alias ms5 "menuselect 5;" alias ms6 "menuselect 6;" alias ms7 "menuselect 7;" alias ms8 "menuselect 8;" alias ms9 "menuselect 9;" alias ms0 "menuselect 0;"
alias "s1" "slot1" alias "s2" "slot2" alias "s3" "slot3" alias "s4" "slot4" alias "s5" "slot5" alias "s6" "slot6" alias "s7" "slot7" alias "s8" "slot8" alias "s9" "slot9" alias "s0" "slot10"
alias "clr" "s0; w1; s0; w1; s0; w1; s0; w1; s0;" alias +cforward "+forward; slot10;" alias -cforward "-forward; slot10;" alias +cback "+back; slot10;" alias -cback "-back; slot10;" alias +cmoveright "+moveright; slot10;" alias -cmoveright "-moveright; slot10;" alias +cmoveleft "+moveleft; slot10;" alias -cmoveleft "-moveleft; slot10;" alias +cjump "+jump; slot10;" alias -cjump "-jump; slot10;" alias +cduck "+duck; slot10;" alias -cduck "-duck; slot10;" alias +cwalk "+speed; slot10;" alias -cwalk "-speed; slot10;"
alias +bhop "alias _special bhopp; bhopp" alias -bhop "alias _special slot10" alias bhopp "special; w; +jump; w; -jump" alias bhop_ "bhop1" alias bhop1 "alias bhop_ bhop0; bind space +bhop;" alias bhop0 "alias bhop_ bhop1; bind space +cjump;"
alias demo "demo1" alias demo1 "alias demo demo2; record demo1; developer 1; echo -=[ Recording demo no.1 ]=-; developer 0;" alias demo2 "alias demo demo3; stop; developer 1; echo -=[ Stopped demo no.1 ]=-; developer 0;" alias demo3 "alias demo demo4; record demo2; developer 1; echo -=[ Recording demo no.2 ]=-; developer 0;" alias demo4 "alias demo demo5; stop; developer 1; echo -=[ Stopped demo no.2 ]=-; developer 0;" alias demo5 "alias demo demo6; record demo3; developer 1; echo -=[ Recording demo no.3 ]=-; developer 0;" alias demo6 "alias demo demo7; stop; developer 1; echo -=[ Stopped demo no.3 ]=-; developer 0;" alias demo7 "alias demo demo8; record demo4; developer 1; echo -=[ Recording demo no.4 ]=-; developer 0;" alias demo8 "alias demo demo9; stop; developer 1; echo -=[ Stopped demo no.4 ]-; developer 0;" alias demo9 "alias demo demo10; record demo5; developer 1; echo -=[ Recording demo no.5 ]=-; developer 0;" alias demo10 "alias demo demo11; stop; developer 1; echo -=[ Stopped demo no.5 ]=-; developer 0;" alias demo11 "alias demo demo12; record demo6; developer 1; echo -=[ Recording demo no.6 ]=-; developer 0;" alias demo12 "alias demo demo13; stop; developer 1; echo -=[ Stopped demo no.6 ]=-; developer 0;" alias demo13 "alias demo demo14; record demo7; developer 1; echo -=[ Recording demo no.7 ]=-; developer 0;" alias demo14 "alias demo demo15; stop; developer 1; echo -=[ Stopped demo no.7 ]=-; developer 0;" alias demo15 "alias demo demo16; record demo8; developer 1; echo -=[ Recording demo no.8 ]=-; developer 0;" alias demo16 "alias demo demo1; stop; developer 1; echo -=[ Stopped demo no.8 ]=-; developer 0;"
alias +statusupdate "+showscores; cl_showfps 1; net_graph 3; net_graphpos 1; stopsound; showbriefing; cheer; developer 0;wait;" alias -statusupdate "-showscores; cl_showfps 0; net_graph 0; net_graphpos 3; drawradar; timeleft; slot10; developer 1; slot10;"
alias "wep-l" "setinfo lefthand 1; wait; cl_righthand 0;" alias "wep-r" "setinfo lefthand 0; wait; cl_righthand 1;"
alias "volup" "vol02" alias "voldn" "vol00" alias "vol00" "volume 0; developer 1; ***Vol-MIN[__________]***; alias volup vol01; alias voldn vol00; speak zero" alias "vol01" "volume 1; developer 1; ***Vol-10%[^_________]***; alias volup vol02; alias voldn vol00; speak one" alias "vol02" "volume 2; developer 1; ***Vol-20%[_^________]***; alias volup vol03; alias voldn vol01; speak two" alias "vol03" "volume 3; developer 1; ***Vol-30%[__^_______]***; alias volup vol04; alias voldn vol02; speak three" alias "vol04" "volume 4; developer 1; ***Vol-40%[___^______]***; alias volup vol05; alias voldn vol03; speak four" alias "vol05" "volume 5; developer 1; ***Vol-50%[____^_____]***; alias volup vol06; alias voldn vol04; speak five" alias "vol06" "volume 6; developer 1; ***Vol-60%[_____^____]***; alias volup vol07; alias voldn vol05; speak six" alias "vol07" "volume 7; developer 1; ***Vol-70%[______^___]***; alias volup vol08; alias voldn vol06; speak seven" alias "vol08" "volume 8; developer 1; ***Vol-80%[_______^__]***; alias volup vol09; alias voldn vol07; speak eight" alias "vol09" "volume 9; developer 1; ***Vol-90%[________^_]***; alias volup vol10; alias voldn vol08; speak nine" alias "vol10" "volume 10;developer 1; ***Vol-MAX[_________^]***; alias volup vol10; alias voldn vol09; speak ten"
alias "+equipment-1.6" "buyammo1; buyammo2; buyammo2; buyammo2; hegren; defuser; flash; vesthelm; vest; sgren; flash;" alias "-equipment-1.6" "clr;"
alias "+wepequip1-1.6" "buyammo1; hegren; defuser; flash; vesthelm; vest; flash;" alias "-wepequip1-1.6" "clr;"
alias "+wepequip2-1.6" "vesthelm; vest; hegren; defuser; flash; sgren;" alias "-wepequip2-1.6" "clr;"
alias "+gunequip1-1.6" "vest; buyammo2;" alias "-gunequip1-1.6" "clr; slot2; w5; slot3;"
alias "+gunequip2-1.6" "hegren; flash; defuser; flash; buyammo2;" alias "-gunequip2-1.6" "clr; slot2; w5; slot3;"
alias "+grenades-1.6" "hegren; flash; sgren; flash;" alias "-grenades-1.6" "clr; slot3;"
alias "+vesthelm-1.6" "vesthelm; vest;" alias "-vesthelm-1.6" "clr; slot3;"
alias "+bdefuser-1.6" "defuser;" alias "-bdefuser-1.6" "clr; slot3;"
alias "+usp45-1.6" "usp; buyammo2; buyammo2;" alias "-usp45-1.6" "clr; slot2; w5; slot3;"
alias "+glock-1.6" "glock; buyammo2; buyammo2;" alias "-glock-1.6" "clr; slot2; w5; slot3;"
alias "+eagle-1.6" "deagle; buyammo2; buyammo2; buyammo2; +wepequip2-1.6;" alias "-eagle-1.6" "clr; slot2; w5; slot3;"
alias "+ump-1.6" "ump45; +ammo1-1.6; vest; hegren;" alias "-ump-1.6" "clr; slot1; w5; slot3;"
alias "+mp5-1.6" "mp5; +ammo1-1.6; vest; hegren; defuser;" alias "-mp5-1.6" "clr; slot1; w5; slot3;"
alias "+awm-1.6" "awp; buyammo1; +wepequip2-1.6;" alias "-awm-1.6" "clr; slot1; w5; slot3;"
alias "+scout-1.6" "scout; buyammo1; +wepequip2-1.6;" alias "-scout-1.6" "clr; slot1; w5; slot3;"
alias "+lightassaultrifle-1.6" "famas; galil; +wepequip1-1.6;" alias "-lightassaultrifle-1.6" "clr; slot1; w5; slot3;"
alias "+heavyassaultrifle-1.6" "m4a1; ak47; +wepequip1-1.6;" alias "-heavyassaultrifle-1.6" "clr; slot1; w5; slot3;"
alias "+scoutassaultrifle-1.6" "aug; sg552; +wepequip1-1.6;" alias "-scoutassaultrifle-1.6" "clr; slot1; w5; slot3;"
alias "+ammo1-1.6" "primammo; slot10;" alias "-ammo1-1.6" "clr; slot10; clr;"
alias "+ammo2-1.6" "secammo; slot10;" alias "-ammo2-1.6" "clr; slot10; clr;"
// ___________ \\ // --= ( BuY MeNu ) =-- \\ // ¯¯¯¯¯¯¯¯¯¯¯ \\
bind mouse3 needbackup; bind kp_pgup +gunequip1-1.6; bind kp_ins +gunequip2-1.6; bind kp_end +eagle-1.6; bind kp_downarrow +usp45-1.6; bind kp_pgdn +glock-1.6; bind kp_home +mp5-1.6; bind kp_leftarrow +lightassaultrifle-1.6; bind kp_5 +heavyassaultrifle-1.6; bind kp_rightarrow +awm-1.6; bind kp_enter +equipment-1.6; bind kp_home hegren; flash; bind kp_uparrow vest; alias "namecyc" "name_02;" alias "name_01" "alias namecyc name_02; name nume1 ;" alias "name_02" "alias namecyc name_03; name nume 2;" alias "name_03" "alias namecyc name_01; name nume 3;" // __________ \\ // --= ( SeTtiNgS ) =-- \\ // ¯¯¯¯¯¯¯¯¯¯ \\
cl_pitchspeed 101 cl_dynamiccrosshair "0" cl_minmodels "0" cl_forwardspeed "400" cl_backspeed "400" cl_sidespeed "400" _cl_autowepswitch "0" hud_fastswitch "1" hud_centerid "1" setinfo "_vgui_menus" "1" drawradar stopsound pausable "1" volume "1" gamma "3" brightness "1.60" sensitivity "22" zoom_sensitivity_ratio "1.3" +mlook developer 0 rate 15000 alias dev0 "developer 0" alias dev1 "developer 1" hud_fastswitch 1 cl_crosshair_translucent "0" cl_crosshair_color "253" cl_crosshair_size "medium" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "100" cl_allowdownload "20" cl_allowupload "20" cl_cmdbackup "2" cl_cmdrate "25" cl_corpsestay "600" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_himodels "1" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Ltblue" cl_logofile "smiley" cl_lw "1" cl_minmodels "0" cl_righthand "1" cl_timeout "300" cl_vsmoothing "0.05" cl_weather "0" con_color "255 255 255" console "1.000000" crosshair "1.000000" gamma "100" gl_flipmatrix "0" gl_monolights "0" gl_overbright "0" gl_polyoffset "30000" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3Volume "0.000000" mp_decals "300" net_graph "3" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" s_a3d "0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.250000" team "" topcolor "30" viewsize "120.000000" voice_enable "0" voice_forcemicrecord "0" voice_modenable "0" voice_scale "0.750000" volume "0.800000" +mlook +jlook cl_showfps "1" decalfrequency 60 edgefriction 2 sys_ticrate 200 gl_spriteblend "0" cl_rate 101 cl_movespeedkey 0.52 cl_movespeed 0.52 r_mmx 1 ex_interp 0.1 cl_updaterate 25 cl_cmdrate 25 max_smokepuffs 0 max_shells 0 fps_modem 100 mat_dxlevel -70 gl_cull "1" gl_keeptjunctions "0" gl_texsort "1" gl_palette_tex "1" r_norefresh "0" gl_round_down "2" gl_picmip "0" gl_playermip "0" gl_ztrick "1" gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" viewsize "120" fps_max "100" max_shells "0" cl_corpsestay "0" heapsize "300000" nojoy noipx dev ati_npatch "0" ati_subdiv "0" max_smokepuffs "0" mp_decals "0" d_spriteskip "0" cl_himodels "0" model "gordon" topcolor "30" bottomcolor "6" cl_minmodels "1" cl_weather "0" gl_affinemodels "1" precache "1" gl_alphamin "0.25" gl_clear "0" gl_dither "1" gl_flipmatrix "0" gl_flashblend "0" gl_lightholes "0" r_dynamic "0" r_novis "0" r_traceglow "1" r_wateralpha "1" r_mirroralpha "0" r_bmodelhighfrac "5.0" r_lightmap "0" gl_max_size "256" gl_smoothmodels "1" vid_wait "0" violence_agibs 10 violence_hgibs 10 violence_ablood 10 violence_hblood 10 lightgamma .1 texgamma .1 noforce | |
|
sLy^SaVe-cL Admin
Mesaje : 132 Data de inscriere : 18/01/2010
| Subiect: Re: Cfg Download Mar Ian 19, 2010 3:54 pm | |
| - Cod:
-
unbindall
name "bllade" echo "--+--+--+--+--+--+-+--+--+--+--+--+--+--" echo "--=== Bunic ===--" echo "--+--+--+--+--+--+-+--+--+--+--+--+--+--" echo "*-*-*-*-*-* Good *-*-*-*-*-*"
// __________ \\ // --= ( CoNtrOlS ) =-- \\ // ¯¯¯¯¯¯¯¯¯¯ \\
bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "name" bind "]" "" bind "_" "sizedown" bind "`" "toggleconsole" bind "b" "buy" bind "c" "radio3" bind "a" "+moveleft" bind "d" "+moveright"
bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" alias +defuse "+use"
alias -defuse "-use"
bind "e" "+defuse" bind "f5" "namecyc" bind "p" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "l" "showbriefing" bind "m" "chooseteam" bind "o" "buyequip" bind "l" "+zoomles" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "+moveup" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "ALT" "+strafe" bind "SHIFT" "+speed" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "say -->Capu la Cutie<Vine>" bind "ctrl" "+cduck" bind "space" "un.bt" bind "f" "impulse 100"
// _________ \\ // --= ( ScRiPtS ) =-- \\ // ¯¯¯¯¯¯¯¯¯ \\
alias d0 "developer 0;" alias d1 "developer 1;"
alias w " wait; " alias w1 " w " alias w2 "w1; w1;" alias w3 "w2; w1;" alias w4 "w2; w2;" alias w5 "w4; w1;"
alias w6 "w5; w1;" alias w7 "w6; w1;" alias w8 "w4; w4;" alias w9 "w8; w1;" alias w0 "w9; w1;"
alias ms1 "menuselect 1;" alias ms2 "menuselect 2;" alias ms3 "menuselect 3;" alias ms4 "menuselect 4;" alias ms5 "menuselect 5;" alias ms6 "menuselect 6;" alias ms7 "menuselect 7;" alias ms8 "menuselect 8;" alias ms9 "menuselect 9;" alias ms0 "menuselect 0;"
alias "s1" "slot1" alias "s2" "slot2" alias "s3" "slot3" alias "s4" "slot4" alias "s5" "slot5" alias "s6" "slot6" alias "s7" "slot7" alias "s8" "slot8" alias "s9" "slot9" alias "s0" "slot10"
alias "clr" "s0; w1; s0; w1; s0; w1; s0; w1; s0;" alias +cforward "+forward; slot10;" alias -cforward "-forward; slot10;" alias +cback "+back; slot10;" alias -cback "-back; slot10;" alias +cjump "+jump; slot10;" alias -cjump "-jump; slot10;" alias +cduck "+duck; slot10;" alias -cduck "-duck; slot10;" alias +cwalk "+speed; slot10;" alias -cwalk "-speed; slot10;"
alias w "wait" alias +un.b "alias _special un.bh; un.bh" alias -un.b "alias _special slot10" alias un.bh "special; w; +jump; w; -jump" alias un.b2 "bind space +cjump; echo BHOP OFF; alias un.bt un.b1" alias un.b1 "bind space +un.b; echo [==BHop On==]; alias un.bt un.b2" alias un.bt un.b1
alias +statusupdate "+showscores; cl_showfps 1; net_graph 3; net_graphpos 1; drawradar; s0;" alias -statusupdate "-showscores; cl_showfps 0; net_graph 0; net_graphpos 3; timeleft; clr;"
alias "enemys" "radio3; ms2; clr; slot10;" alias "enemyd" "radio3; ms9; clr; slot10;" alias "ineedu" "radio3; ms3; clr; slot10;"
alias "wep-l" "setinfo lefthand 1; s0; cl_righthand 0; clr;" alias "wep-r" "setinfo lefthand 0; s0; cl_righthand 1; clr;"
alias "volup" "vol01" alias "voldn" "vol00" alias "vol00" "volume 0; d1; ***Vol-MIN[__________]***; alias volup vol01; alias voldn vol00; speak zero" alias "vol01" "volume 1; d1; ***Vol-10%[!_________]***; alias volup vol02; alias voldn vol00; speak one" alias "vol02" "volume 2; d1; ***Vol-20%[_!________]***; alias volup vol03; alias voldn vol01; speak two" alias "vol03" "volume 3; d1; ***Vol-30%[__!_______]***; alias volup vol04; alias voldn vol02; speak three" alias "vol04" "volume 4; d1; ***Vol-40%[___!______]***; alias volup vol05; alias voldn vol03; speak four" alias "vol05" "volume 5; d1; ***Vol-50%[____!_____]***; alias volup vol06; alias voldn vol04; speak five" alias "vol06" "volume 6; d1; ***Vol-60%[_____!____]***; alias volup vol07; alias voldn vol05; speak six" alias "vol07" "volume 7; d1; ***Vol-70%[______!___]***; alias volup vol08; alias voldn vol06; speak seven" alias "vol08" "volume 8; d1; ***Vol-80%[_______!__]***; alias volup vol09; alias voldn vol07; speak eight" alias "vol09" "volume 9; d1; ***Vol-90%[________!_]***; alias volup vol10; alias voldn vol08; speak nine" alias "vol10" "volume 10;d1; ***Vol-MAX[_________!]***; alias volup vol10; alias voldn vol09; speak ten"
alias "namecyn" "Russell Crowe^^;" alias "name_01" "alias namecyc name_02; name *Ucig@su S!lv3r^^;" alias "name_02" "alias namecyc name_03; name *Ucig@su S!lv3r^^;" alias "name_03" "alias namecyc name_01; name *Ucig@su S!lv3r^^;"
alias "+reloadplus" "bind mouse1 stopreload; +reload;" alias "-reloadplus" "bind mouse1 +attack; -reload;" alias "stopreload" "weapon_knife; wait; lastinv"
alias "+discoattack" "+attack; discocyc" alias "-discoattack" "-attack; discocyc" alias "+discoreload" "bind mouse1 stopreload; +reload; discocyc;" alias "-discoreload" "bind mouse1 +discoattack; -reload; discocyc;" alias discocyc "disco_05" alias disco_01 "con_color 225+0+0; adjust_crosshair; alias discocyc disco_02;" alias disco_02 "con_color 0+0+255; adjust_crosshair; alias discocyc disco_03;" alias disco_03 "con_color 225+220+20; adjust_crosshair; alias discocyc disco_04;" alias disco_04 "con_color 15+230+225; adjust_crosshair; alias discocyc disco_05;" alias disco_05 "con_color 0+225+0; adjust_crosshair; alias discocyc disco_01;"
alias "ar_t" "ar_script" alias "ar_script" "alias ar_t ar_normal; d1; ***Attack-Reload[Script]***; bind mouse1 +discoattack; bind r +discoreload; _cl_autowepswitch 1; cl_dynamiccrosshair 1;" alias "ar_normal" "alias ar_t ar_script; d1; ***Attack-Reload[Normal]***; bind mouse1 +attack; bind r +reloadplus; _cl_autowepswitch 0; cl_dynamiccrosshair 0;"
alias "awm_" "awm+" alias "awm+" "alias awm_ awm-; d1; ***AWM_Trick_Mode[OoN]***; bind mouse1 +shoot1;" alias "awm-" "alias awm_ awm+; d1; ***AWM_Trick_Mode[OfF]***; bind mouse1 +attack;" alias weap_sniper "weapon_scout; weapon_awp" alias "+shoot1" "+attack;w3;weapon_knife;w;weap_sniper;" alias "-shoot1" "-attack;" alias awmslot1 "slot1; awm+;" alias awmslot2 "slot2; awm-;" alias awmslot4 "slot4; awm-;" alias awmslot5 "slot5; awm-;" alias "+reloadawm" "bind mouse1 stopreload; +reload;" alias "-reloadawm" "bind mouse1 +shoot1; -reload;" alias "awmk_tog" "awm_;weapon_knife;wait;lastinv;"
alias awp_ "awp+" alias awp+ "alias awp_ awp-; d1; ***AWM-Gun_Auto_Switch[OoN]***; bind mouse1 +shoot2;" alias awp- "alias awp_ awp+; d1; ***AWM-Gun_Auto_Switch[OfF]***; bind mouse1 +attack;" alias weap_secund "weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven;" alias +shoot2 "+attack" alias -shoot2 "-attack; weap_secund" alias awmgun_1 "slot1; awp+;" alias awmgun_2 "slot2; awp-;" alias awmgun_4 "slot4; awp-;" alias awmgun_5 "slot5; awp-;" alias "+reloadawp" "bind mouse1 stopreload; +reload;" alias "-reloadawp" "bind mouse1 +shoot2; -reload;" alias "awpg_tog" "awp_"
alias zom_ "zom+" alias zom+ "alias zom_ zom-; d1; ***AWM_Auto_Zoom[OoN]***; bind mouse1 +shoot3;" alias zom- "alias zom_ zom+; d1; ***AWM_Auto_Zoom[OfF]***; bind mouse1 +attack;" alias +shoot3 "+attack2;w;-attack2" alias -shoot3 "+attack;w;-attack;w;weapon_knife;w;lastinv;" alias azoom_s1 "slot1; zom+;" alias azoom_s2 "slot2; zom-;" alias azoom_s4 "slot4; zom-;" alias azoom_s5 "slot5; zom-;" alias "+reloadzom" "bind mouse1 stopreload; +reload;" alias "-reloadzom" "bind mouse1 +shoot3; -reload;" alias "zoom_tog" "zom_"
alias "awmtrick_controls" "bind 1 awmslot1; bind 2 awmslot2; bind 4 awmslot4; bind 5 awmslot5; bind r +reloadawm; " alias "awmgunas_controls" "bind 1 awmgun_1; bind 2 awmgun_2; bind 4 awmgun_4; bind 5 awmgun_5; bind r +reloadawp; " alias "awmazoom_controls" "bind 1 azoom_s1; bind 2 azoom_s2; bind 4 azoom_s4; bind 5 azoom_s5; bind r +reloadzom; " alias "awm_controls_nope" "bind 1 slot1; bind 2 slot2; bind 4 slot4; bind 5 slot5; bind r +reloadplus;" alias "awmtrick_t" "awmk_tog; awmtrick_controls;" alias "awmgunas_t" "awpg_tog; awmgunas_controls;" alias "awmazoom_t" "zoom_tog; awmazoom_controls;" alias "magnum_off" "zom-;awp-;awm-;awm_controls_nope;d1;***Normal_controls***;"
alias "cutit_" "cutit+;" alias "cutit+" "alias cutit_ cutit-; d1; ***Cutit_Mode[OoN]***; bind mouse2 +stabhit; bind mouse1 funkhit_; dropit;" alias "cutit-" "alias cutit_ cutit+; d1; ***Cutit_Mode[OfF]***; bind mouse2 +attack2; bind mouse1 +attack; slot10;" alias +stabhit "+attack2; w3; -attack2; w3;" alias -stabhit "lastinv; w5; slot10;" alias "dropit" "slot1; drop; w; slot2; drop; w; slot5; drop; w;" alias funkhit_ "funkhit+" alias funkhit+ "alias funkhit_ funkhit-; weapon_knife; +forward; +left; +attack;" alias funkhit- "alias funkhit_ funkhit+; lastinv; -forward; -left; -attack;"
alias +quickstab "weapon_knife; +attack2;" alias -quickstab "-attack2; lastinv; clr;"
alias "+equipment-1.6" "primammo; secammo; hegren; defuser; flash; vesthelm; vest; sgren; flash;" alias "-equipment-1.6" "clr;" alias "+usp45-1.6" "usp; buyammo2; buyammo2;" alias "-usp45-1.6" "clr; slot2; w5; slot3;" alias "+glock-1.6" "glock; buyammo2; buyammo2;" alias "-glock-1.6" "clr; slot2; w5; slot3;";" alias "+eagle-1.6" "deagle; secammo;" alias "-eagle-1.6" "clr; slot2; w5; slot3;" alias "+ump-1.6" "ump45; +ammo1-1.6; vest; hegren;" alias "-ump-1.6" "clr; slot1; w5; slot3;" alias "+mp5-1.6" "mp5; +ammo1-1.6; vest; hegren;" alias "-mp5-1.6" "clr; slot1; w5; slot3;" alias "+awm-1.6" "awp; buyammo1; buyammo1;" alias "-awm-1.6" "clr; slot1; w5; slot3;" alias "+scout-1.6" "scout; buyammo1; buyammo1;" alias "-scout-1.6" "clr; slot1; w5; slot3;" alias "+lightassaultrifle-1.6" "famas; galil; +ammo1-1.5" alias "-lightassaultrifle-1.6" "clr; slot1; w5; slot3;" alias "+heavyassaultrifle-1.6" "m4a1; ak47; +ammo1-1.5" alias "-heavyassaultrifle-1.6" "clr; slot1; w5; slot3;" alias "+scoutassaultrifle-1.6" "aug; sg552; +ammo1-1.5" alias "-scoutassaultrifle-1.6" "clr; slot1; w5; slot3;" alias "+ammo1-1.6" "primammo; slot10;" alias "-ammo1-1.6" "clr; slot10; clr;" alias "+ammo2-1.6" "secammo; slot10;" alias "-ammo2-1.6" "clr; slot10; clr;"
// __________ \\ // --= ( SeTtiNgS ) =-- \\ // ¯¯¯¯¯¯¯¯¯¯ \\
console "1" crosshair "1" sv_aim "0" rate "25000" cl_cmdbackup "2" cl_cmdrate "101" cl_updaterate "35" cl_righthand "1" cl_dynamiccrosshair "0" cl_forwardspeed "7000" cl_backspeed "7000" cl_sidespeed "5000" _cl_autowepswitch "0" cl_timeout "305" hud_fastswitch "1" con_color "250 250 250" voice_enable "1" voice_modenable "1" sv_voiceenable "1" fps_max "200" fps_modem "0.0" net_graph "2" net_graphpos "3" setinfo "_vgui_menus" "0" drawradar hisound "1" stopsound developer "1" pausable "0" volume "0.1" gamma "9.000000" brightness "9.000000" m_pitch "0.022" m_yaw "0.015" m_forward "1" m_side "0.8" m_filter "1.000000" hud_fastswitch "1" sensitivity "4" zoom_sensitivity_ratio "0.9" +mlook +use
mp_decals "300.000000" mp_flashlight "1" mp_footsteps "1" mp_autoteambalance "0" mp_friendlyfire "0" mp_tkpunish "0" mp_autokick "0" mp_freezetime "0" mp_fadetoblack "0" mp_c4timer "35" mp_forcecamera "2" mp_roundtime "1.75" mp_buytime "0.15" mp_startmoney "800" mp_timelimit "0" mp_maxrounds "0" exec userconfig.cfg
bind "F1" "m4a1; ak47;;primammo;secammo;vest;" bind "F2" "vesthelm;flash;hegren;defuser;;primammo;secammo;" bind "F3" "Awp;primammo;" bind "F4" "Deagle;;secammo;" bind "F5" "d3au1;vesthelm;flash;hegren;defuser;;primammo;secammo;"
echo Cfg By bllade | |
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